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Muscle Growth Interactive Game - Public Alpha Test (Part 2)


SuperWaffle

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Along the lines of the dialogue assuming that the player is smaller/less hung than npcs, I most noticed this in Embassy to Hell and the demon guarding the entrance.  The text says that his four-foot cock easily outmuscles yours even if your cock is like 13 feet long, etc.  Another spot was the Penitentiary and seeing the guards...but it doesn't look like that section was ready yet, so I'm not worried there.  I am curious about plumbing the depths of Hell. ;)

 

Okay the text for the Embassy is probably just placeholder for now, when the zone finally opens there will be some massive tweaking that'll let you get past the guard and also to make him a little more dynamic than he currently is. Oh you probably won't get to hell, but the inside of the embassy is probably pretty sweet given their infinite budget. :)

 

Please put the height growth, that'd be unfair if the PC was the only one who could have it!

As for the Ironworks, I'm talking about the assignment system.

 

Malkorok will have a height growth option next release.

 

I haven't decided what I want the assignments to be yet, will get to that eventually so people can earn money from the Ironworks.

 

Just started the game and got interrupted so had to start over. Now it won't give me some options that it gave me the first time. For example, it won't let me choose "I'll remain human". Instead it only offers the animal options. Is there a way to reset the game so that I can have the original choices?

 

I believe pressing the restart button on the top will undo all variables so you can start afresh. 

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Thanks for the info...worked great. Love the game so far but have two questions/thoughts. First, are you going to release the full game all at once or are you going to do it in dribs and drabs? Second, have you given thought to have the option to leave one of the sites and go directly to another (ie, from casino to ironworks) instead of always having to go home first? Thanks for doing this btw!

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Thanks for the info...worked great. Love the game so far but have two questions/thoughts. First, are you going to release the full game all at once or are you going to do it in dribs and drabs? Second, have you given thought to have the option to leave one of the sites and go directly to another (ie, from casino to ironworks) instead of always having to go home first? Thanks for doing this btw!

 

Assuming everything goes according to plan, the dribbing and drabbing will only last for the Alpha Testing. I don't have a programming background so I will need it to sweep through unfamiliar coding. However, the Beta Testing phase will probably be limited to a select group of Beta Testers, assuming by now I am familiar enough with coding to code properly and without breaking the game every few days. And after that it'll just be a final release before I move on to content submissions to expand it. Again I stress this is just a plan and plans can go wrong without warning. 

 

As for leaving one site and heading to another directly, I have and the answer is still no. I had put in a chalet to serve as a central hub for the player to always return to after his adventures. I know it's hard to visualise this but there will eventually be plenty of things to do at home and hence your need to constantly return there. One example that has been coded in (but not yet released) is the wardrobe option to change your clothes. I've finally gotten the inventory system working so now all clothes you buy can be changed at home, you will no longer need to rebuy them just to swap outfits. Everything else are possible spoilers, so I'll stop here.

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Assuming everything goes according to plan, the dribbing and drabbing will only last for the Alpha Testing. I don't have a programming background so I will need it to sweep through unfamiliar coding. However, the Beta Testing phase will probably be limited to a select group of Beta Testers, assuming by now I am familiar enough with coding to code properly and without breaking the game every few days. And after that it'll just be a final release before I move on to content submissions to expand it. Again I stress this is just a plan and plans can go wrong without warning. 

 

As for leaving one site and heading to another directly, I have and the answer is still no. I had put in a chalet to serve as a central hub for the player to always return to after his adventures. I know it's hard to visualise this but there will eventually be plenty of things to do at home and hence your need to constantly return there. One example that has been coded in (but not yet released) is the wardrobe option to change your clothes. I've finally gotten the inventory system working so now all clothes you buy can be changed at home, you will no longer need to rebuy them just to swap outfits. Everything else are possible spoilers, so I'll stop here.

Looking forward to it then!  

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