Corwin Posted October 27, 2019 Share Posted October 27, 2019 My friends have heard me whine about writing a muscle growth roleplay for second life. Well, it is almost down. Rather than bore you with too many details, I thought a video demonstrating the potential would be better. For those interested, the HUD is in the lower left. It has a health meter above your current (or augmented) strength. There are buttons to target people, attack or defend and change bodies. I have a few tweaks to make before I release it, probably around Christmas. 1 Link to comment Share on other sites More sharing options...
Aerohalo Posted October 28, 2019 Share Posted October 28, 2019 Looks pretty cool tho I still have burning questions like what determines ones strength and such? Link to comment Share on other sites More sharing options...
Corwin Posted October 28, 2019 Author Share Posted October 28, 2019 Base strength comes from playing SML. Happy to answer other burning questions. Link to comment Share on other sites More sharing options...
Tetsuo88 Posted October 29, 2019 Share Posted October 29, 2019 looks fucking awesome bro ! ♥♥♥ Link to comment Share on other sites More sharing options...
Aerohalo Posted October 29, 2019 Share Posted October 29, 2019 okay so it scales with sml strength..so if it isn't high and sml tales years to get to a decent number not to sound bleh about this... but seems limiting to those outside the dedicated sml group Link to comment Share on other sites More sharing options...
Tetsuo88 Posted October 29, 2019 Share Posted October 29, 2019 13 minutes ago, Aerohalo said: okay so it scales with sml strength..so if it isn't high and sml tales years to get to a decent number not to sound bleh about this... but seems limiting to those outside the dedicated sml group well we're gonna get our ass kicked that's for sure hyper !! XD but i'll be glad to be the guinea pig Link to comment Share on other sites More sharing options...
Corwin Posted October 29, 2019 Author Share Posted October 29, 2019 1 hour ago, Aerohalo said: okay so it scales with sml strength..so if it isn't high and sml tales years to get to a decent number not to sound bleh about this... but seems limiting to those outside the dedicated sml group So, first, there needs to be some basis for "strength" and SML provides that. But the game is independent of SML, as is strength. If you get 10x strength in the game I am working on, you do not have 10x str in SML. I'm open to other sources for "base" strength if you have any. Also, there are a variety of hero archetypes. Sebastian Shaw translates kinetic energy (attacks) into strength. The Parasite steals strength from others. There is no reason the game can't support those (except for my time and sanity writing the computer code). Link to comment Share on other sites More sharing options...
msclrough Posted October 29, 2019 Share Posted October 29, 2019 In SML strength is always increasing. For this RP is strength conserved? For every point gained does one need to be lost somewhere else? Or will strength ultimately get big for everyone who wants it? Link to comment Share on other sites More sharing options...
Aerohalo Posted October 30, 2019 Share Posted October 30, 2019 Well given my muscle hud experiences thus far or any gaining simulator theres stuff like solift, social growth and so forth that are good ideas for independent sources I can talk to the creator...but there are ways around the sml dependency as nice as it is, I can see it bettering the whole social gap in sml at the same time I can see things being quite one-sided and not going anywhere. But I see this being a fun thing for those who like to be dominated...but for the fun pairing kinda people...or the wrestle type...sml not the best idea unless theres restraining functions :l I cant properly voice my opinions on this properly atm...but im sure you get my angle.. Link to comment Share on other sites More sharing options...
Corwin Posted October 30, 2019 Author Share Posted October 30, 2019 The RP can be how ever you want to set it up, within the bounds of the characters. Two magic characters can exchange strength, but hitting a Hulk character with magic lightning would just piss him off. Maybe it wasn't clear, but there will be multiple Huds. The one in the video is the magic-shazam hud. I also have a hulk hud, but I geeked out and could only show one right now. Other characters will also be created, over time. (mostly depends on feedback from people -- at this point I'm just guessing what people want) Link to comment Share on other sites More sharing options...
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